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<NewsItem contentIssues="false" id="35778" important="false" status="posted" url="https://beta.my.umbc.edu/groups/gdc/posts/35778">
<Title>Game Development job at CCBC</Title>
<Body>
<![CDATA[
    <div class="html-content"><p><strong><span>Virtual Reality and Interactive Simulation Computer Game Developer</span></strong><span></span></p><p><span> </span></p><p><span> </span></p><p><span>Are you looking for a way to let your creative juices flow...Here is your chance!<br><br>•Create the core features of an online virtual reality game <br>•Avatar Design<br>•Design role-plays mechanics and landscapes<br>•Create prototypes for staff and management?<br>•Create Mobile App version of the game <br><br>We are an educational institution, looking for an individual who can create a virtual reality and interactive simulation online computer game. This video game intended to help college students of all ages understand how to better manage their finances through the use of simulated reality.</span></p><p><strong><span> </span></strong></p><p><strong><span>Desired Skills</span></strong></p><p><span><a href="https://www.elance.com/r/contractors/q-C%2B%2B" rel="nofollow external" class="bo">C++</a>, <a href="https://www.elance.com/r/contractors/q-Game%20Development" rel="nofollow external" class="bo">Game Development</a>, <a href="https://www.elance.com/r/contractors/q-HTML" rel="nofollow external" class="bo">HTML</a>, <a href="https://www.elance.com/r/contractors/q-Javascript" rel="nofollow external" class="bo">Javascript</a>, <a href="https://www.elance.com/r/contractors/q-iOS%207" rel="nofollow external" class="bo">iOS 7</a></span></p><p><br></p><p><strong><span>Contact</span></strong></p><p><span>Yesima D. Williams</span><span></span></p><p><span>Financial Coach</span><span></span></p><p><span>The Community College of Baltimore County-Dundalk</span><span></span></p><p><span>7200 Sollers Point Road</span><span></span></p><p><span>Baltimore, MD 21222</span><span></span></p><p><span><a href="mailto:ywilliams@ccbcmd.edu" rel="nofollow external" class="bo">ywilliams@ccbcmd.edu</a></span></p><div><strong><span><br></span></strong></div></div>
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<Summary>Virtual Reality and Interactive Simulation Computer Game Developer        Are you looking for a way to let your creative juices flow...Here is your chance!  •Create the core features of an online...</Summary>
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<PostedAt>Tue, 17 Sep 2013 16:06:12 -0400</PostedAt>
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<NewsItem contentIssues="false" id="27731" important="false" status="posted" url="https://beta.my.umbc.edu/groups/gdc/posts/27731">
<Title>Digital Entertainment Conference</Title>
<Body>
<![CDATA[
    <div class="html-content"><p>Make plans to come to the 2013 UMBC Digital Entertainment Conference (DEC) on Saturday, April 27th, starting at 10am in the Engineering Building lecture hall on the UMBC campus. This day long event is organized by the UMBC Game Developers Club, and sponsored this year by <a href="http://www.mindgrub.com" rel="nofollow external" class="bo">Mindgrub</a>.</p>
    
    <p>The DEC is free, open to anyone, and features speakers from Firaxis Games, Zenimax, Pure Bang Games, Bioware Mythic, and Mindgrub. Whether you are a High School student, go to UMBC or another University, or are already working in a different industry, you are sure find interesting information about how the games industry works, how some current developers got started, and what they do. If you are a game developer, you are sure to find High School students, UMBC students and students from other Universities who are interested in jobs in the games industry.</p>
    
    <p>Schedule:</p>
    
    <table><tbody><tr><td>10:00</td><td>Jeremy Shopf – Lead Graphics Engineer, Firaxis</td></tr><tr><td>11:00</td><td>Ching Lau – Artist, Zenimax</td></tr><tr><td>12:00</td><td>Lunch</td></tr><tr><td>1:00</td><td>Ben Walsh – CEO, Pure Bang Games</td></tr><tr><td>2:00</td><td>Carrie Gouskos – Lead Producer, Bioware Mythic</td></tr><tr><td>3:00</td><td>Michelle Menard – Designer</td></tr><tr><td>4:00</td><td>Alex Hachey – Game Design Lead, Mindgrub</td></tr></tbody></table>
    
    <p>DEC 2013 is sponsored by<a href="http://www.mindgrub.com" rel="nofollow external" class="bo"><img alt="mindgrub_logo_small" src="http://gaim.umbc.edu/files/2013/04/mindgrub_logo_small.png" width="166" height="25" style="max-width: 100%; height: auto;"></a></p></div>
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<Summary>Make plans to come to the 2013 UMBC Digital Entertainment Conference (DEC) on Saturday, April 27th, starting at 10am in the Engineering Building lecture hall on the UMBC campus. This day long...</Summary>
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<PostedAt>Mon, 15 Apr 2013 17:00:16 -0400</PostedAt>
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<NewsItem contentIssues="false" id="21974" important="false" status="posted" url="https://beta.my.umbc.edu/groups/gdc/posts/21974">
<Title>ZeniMax Online internsips</Title>
<Body>
<![CDATA[
    <div class="html-content"><div>ZeniMax Online is looking for three interns for their Elder Scrolls Online project. If interested, contact Amy Glushakow &lt;<a href="mailto:amy.glushakow@zenimaxonline.com">amy.glushakow@zenimaxonline.com</a>&gt;</div><div><br></div><h3>Job Description – Basepop Intern</h3><div><br></div><h4>Summary of Position:</h4><div><br></div><div>Work with the animation, audio, content, world builder, systems and gameplay teams to populate areas with premade content or premade interactable objects. The goal of the basepop intern is to alleviate zone debt by working on straightforward systems which have definite guidelines and a finite amount of work.</div><div><br></div><h4>Duties and Responsibilities:</h4><div><br></div><div>Understand and be able to proficiently use the proprietary in-game tool to accomplish the below tasks.<br><ul><li>Populate zones with premade templates per the style guide for:</li><ul><li>Clickable objects within the zones</li><li>Overland group encounters</li><li>Treasure chests</li></ul><li>Potentially fulfill limited basepop duties including:</li><ul><li>Gear buckets created</li><li>NPC renaming</li><li>Appearance defs created</li><li>Assign Posture States</li><li>Alliances to monsters</li><li>Discoverable caves</li></ul><li>Map setup:</li><ul><li>Set up compass pins</li><li>Set subzone map pin overrides</li></ul><li>System additions to maps:</li><ul><li>Lockpicking on chests</li><li>Water exhaustion zones</li><li>City Services</li><li>Doors</li><li>Create custom posture states</li><li>Signposts</li></ul></ul></div></div>
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<Summary>ZeniMax Online is looking for three interns for their Elder Scrolls Online project. If interested, contact Amy Glushakow &lt;amy.glushakow@zenimaxonline.com&gt;     Job Description – Basepop...</Summary>
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<PostedAt>Tue, 08 Jan 2013 14:25:46 -0500</PostedAt>
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<NewsItem contentIssues="false" id="21823" important="false" status="posted" url="https://beta.my.umbc.edu/groups/gdc/posts/21823">
<Title>OnyxFest Indie Game Showcase</Title>
<Body>
<![CDATA[
    <div class="html-content">OnyxFest is an independent game showcase, with networking opportunities, presentations by area indie game developers, and games to try. It will be Saturday, February 2nd from 10:00-3:00 in the Gameroom in the UMBC Commons. Details on the <a href="http://www.facebook.com/events/448528508543549" rel="nofollow external" class="bo">facebook event page</a>.</div>
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<Summary>OnyxFest is an independent game showcase, with networking opportunities, presentations by area indie game developers, and games to try. It will be Saturday, February 2nd from 10:00-3:00 in the...</Summary>
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<PostedAt>Fri, 04 Jan 2013 15:07:48 -0500</PostedAt>
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<NewsItem contentIssues="false" id="20535" important="false" status="posted" url="https://beta.my.umbc.edu/groups/gdc/posts/20535">
<Title>Register for Global Game Jam 2013</Title>
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<![CDATA[
    <div class="html-content"><span>The Global Game Jam is a yearly event where participants at sites all over the world try to make games on a common theme in the same 48 hour period over the last weekend in January.</span><div><br></div><div>UMBC has been a Global Game Jam site since the very beginning, five years ago. Many Global Game Jam sites have to charge a registration fee, but thanks to the continued support by Columbia, MD-based <a href="http://www.nextcentury.com/" rel="nofollow external" class="bo">Next Century Corporation</a>, we are able to be totally free!  It is not necessary to be a UMBC student to participate at the UMBC site, but we are limited to the first 40 participants, so register now at <a href="http://www.globalgamejam.org/" rel="nofollow external" class="bo">globalgamejam.org</a>.</div><div><br></div><div>There are more details at <a href="http://gaim.umbc.edu/global-game-jam/" rel="nofollow external" class="bo">gaim.umbc.edu/global-game-jam</a>, including site hours, what to expect, and just what this Game Jam thing is anyway. Even if you don't participate, you can follow along with twitter #ggj13 and #umbcggj, and after the event is over, find our games on the Global Game Jam web site.</div></div>
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<Summary>The Global Game Jam is a yearly event where participants at sites all over the world try to make games on a common theme in the same 48 hour period over the last weekend in January.    UMBC has...</Summary>
<Website>http://gaim.umbc.edu/global-game-jam/</Website>
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<NewsItem contentIssues="false" id="13789" important="false" status="posted" url="https://beta.my.umbc.edu/groups/gdc/posts/13789">
<Title>Game speaker at URCAD</Title>
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<![CDATA[
    <div class="html-content"><p>The <a href="http://www.umbc.edu/undergrad_ed/research/urcad/" rel="nofollow external" class="bo">Undergraduate Research and Creative Achievement Day</a> is a great tradition at UMBC. It celebrates creative work done by UMBC undergraduates through posters and presentations. This year's is Wednesday April 25th.</p><p>The game developers club has long presented their creative works at URCAD. This year, we've got an extra dose of game. The featured alumni speaker is Joshua Barczak. Josh is currently a Senior Graphics Engineer at Firaxis Games. He got his BS (CMSC 2003) and MS (CMSC 2006) at UMBC. His talk is during the general session, 12-1 in UC 312. Be sure to check it out if you can!</p></div>
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<Summary>The Undergraduate Research and Creative Achievement Day is a great tradition at UMBC. It celebrates creative work done by UMBC undergraduates through posters and presentations. This year's is...</Summary>
<Website>http://www.umbc.edu/undergrad_ed/research/urcad/</Website>
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<PostedAt>Mon, 16 Apr 2012 15:46:57 -0400</PostedAt>
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<NewsItem contentIssues="true" id="12585" important="false" status="posted" url="https://beta.my.umbc.edu/groups/gdc/posts/12585">
<Title>UMBC GAIM in Princeton Review top list</Title>
<Body>
<![CDATA[
    <div class="html-content"><p><img src="http://gaim.umbc.edu/files/2012/03/UndergradGamingLogo.jpg" style="max-width: 100%; height: auto;">UMBC
     has earned an Honorable Mention on The Princeton Review's third annual 
    list of undergraduate schools to study game design, placing it in the <strong>top 32</strong> undergraduate schools for game design and development in the U.S. and Canada.</p><p>The
     list, "Top Schools To Study Video Game Design For 2012," salutes 50 
    institutions (32 undergraduate and 18 graduate) for their outstanding 
    game design and development programs.</p><p>Compiled by The Princeton 
    Review, one of America’s best-known education services companies, the 
    2012 list names 10 undergraduate and 10 graduate schools in ranked order
     and 22 undergraduate and 8 graduate schools as Honorable Mentions. The 
    list is published on The Princeton Review’s website at <a href="http://www.princetonreview.com/game-design.aspx" rel="nofollow external" class="bo">www.princetonreview.com/game-design.aspx</a>.</p><p>The
     Princeton Review chose the schools based on a survey it conducted in 
    the 2011-12 academic year of administrators at 150 institutions offering
     video game design coursework and/or degrees in the United States and 
    Canada. The survey, which included more than 50 questions, covered a 
    wide range of topics from academics, curriculum, and faculty credentials
     to graduates’ employment and career achievements. School selections 
    were based on a comprehensive analysis of data that analyzed the quality
     of the curriculum, faculty, facilities, and infrastructure, plus the 
    school's scholarships, financial aid and career services.</p><p>Said 
    Robert Franek, Princeton Review Senior VP/Publisher, “It has long been 
    our mission to help students find – and get into – the schools best for 
    them to purse their interests and develop their talents. For the 
    burgeoning number of students aspiring to become game designers, we 
    highly recommend UMBC as one of the best and most innovate institutions 
    to study and succeed in this exciting field. We also salute the faculty 
    and administrators at UMBC and the other schools on our 2012 list for 
    their extraordinary programs and commitment to students. "</p></div>
]]>
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<Summary>UMBC  has earned an Honorable Mention on The Princeton Review's third annual  list of undergraduate schools to study game design, placing it in the top 32 undergraduate schools for game design and...</Summary>
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<PostedAt>Thu, 01 Mar 2012 13:51:50 -0500</PostedAt>
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<NewsItem contentIssues="false" id="11544" important="false" status="posted" url="https://beta.my.umbc.edu/groups/gdc/posts/11544">
<Title>Microsoft at UMBC Global Game Jam</Title>
<Body>
<![CDATA[
    <div class="html-content"><p>Microsoft is offering a great incentive for Global Game Jam teams at UMBC who make a Windows Phone game this weekend: a Windows Phone. Come early Friday (at 4pm) to UMBC ENG 005 to see a pre-jam demo on developing Windows Phone games. There will be a Microsoft representative on site this weekend to help you out if you have problems, and any team that makes a Windows Phone game gets a free phone!</p><p>Or come at 5pm for any of the other ways of developing game jam games: Microsoft XNA Game Studio, Flash, Unity (free Pro trial available for game jammers), GameMaker (free HTML 5 version for game jammers), or any other freely available game development tools.</p><p>The Global Game Jam at UMBC is free and open to anyone college age or up with advance sign-up at <a href="http://www.globalgamejam.org" rel="nofollow external" class="bo">www.globalgamejam.org</a>. You don't need to be a UMBC student. Be sure to choose UMBC as your site. We can only take the first 40, so don't miss out!</p></div>
]]>
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<Summary>Microsoft is offering a great incentive for Global Game Jam teams at UMBC who make a Windows Phone game this weekend: a Windows Phone. Come early Friday (at 4pm) to UMBC ENG 005 to see a pre-jam...</Summary>
<Website>http://gaim.umbc.edu/global-game-jam</Website>
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<NewsItem contentIssues="true" id="11476" important="false" status="posted" url="https://beta.my.umbc.edu/groups/gdc/posts/11476">
<Title>Global Game Jam January 27-29</Title>
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<![CDATA[
    <div class="html-content">Time is running out to sign up for the Global Game Jam this weekend, but there is still space. Anyone can participate, it doesn't matter if you have never made a computer game before.<div><br></div><div>This year, starting at 3pm we'll have presentations by Microsoft about developing for the Windows Phone (and some spiffy giveaways at the end of the weekend if you choose make a Windows Phone game). <div><br></div><div>The main event starts at 5pm, when we see the video keynotes by <a href="http://stupidfunclub.com/WWBio.html" rel="nofollow external" class="bo">Will Wright</a><span>, </span><a href="http://baiyon.com/english" rel="nofollow external" class="bo">Baiyon</a><span>, </span><a href="http://www.ludology.org/about_gonzalo_frasca.html" rel="nofollow external" class="bo">Gonzalo Frasca</a><span>, </span><a href="http://en.wikipedia.org/wiki/Brenda_Brathwaite" rel="nofollow external" class="bo">Brenda Garno Brathwaite</a><span> and </span><a href="http://en.wikipedia.org/wiki/John_Romero" rel="nofollow external" class="bo">John Romero</a>, then we announce this year's theme and everyone starts brainstorming their best game ideas. If you've got a great idea, you present it, and try to build a team to build your game. For the rest of the weekend, you and your team build a brand new computer game around the theme. At 3pm on Sunday, you upload your final game, and from 3-5, we see what everyone accomplished over the weekend. </div></div><div><br></div><div>Thanks to generous sponsorship by Next Century, there's no registration fee and food will be provided all weekend. However, you DO need to sign up in advance, just log into globalgamejam.org and select UMBC as your site.</div></div>
]]>
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<Summary>Time is running out to sign up for the Global Game Jam this weekend, but there is still space. Anyone can participate, it doesn't matter if you have never made a computer game before.    This...</Summary>
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<PostedAt>Mon, 23 Jan 2012 17:28:53 -0500</PostedAt>
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<NewsItem contentIssues="true" id="10772" important="false" status="posted" url="https://beta.my.umbc.edu/groups/gdc/posts/10772">
<Title>Global Game Jam 2012</Title>
<Body>
<![CDATA[
    <div class="html-content">The Global Game Jam is a yearly event where participants at sites all over the world try to make games on a common theme in the same 48 hour period over the last weekend in January.<div><br></div><div>UMBC has been a Global Game Jam site since the very beginning, four years ago. Many Global Game Jam sites have to charge a registration fee, but thanks to the continued support by Columbia, MD-based <a href="http://www.nextcentury.com" rel="nofollow external" class="bo">Next Century Corporation</a>, we are able to be totally free!  It is not necessary to be a UMBC student to participate at the UMBC site, but we are limited to the first 40 participants, so register now at <a href="http://www.globalgamejam.org" rel="nofollow external" class="bo">globalgamejam.org</a>.</div><div><br></div><div>There are more details at <a href="http://gaim.umbc.edu/global-game-jam/" rel="nofollow external" class="bo">gaim.umbc.edu/global-game-jam</a>, including site hours, what to expect, and just what this Game Jam thing is anyway. Even if you don't participate, you can follow along with twitter #ggj12 and #umbcggj, and after the event is over, find our games on the Global Game Jam web site.</div></div>
]]>
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<Summary>The Global Game Jam is a yearly event where participants at sites all over the world try to make games on a common theme in the same 48 hour period over the last weekend in January.    UMBC has...</Summary>
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