Name: Trishant Bhatija
Game Title: Fruity Deathmatch
Game Format: 2D
Core Mechanics: Jumping around platform and shooting other fruits which are you're enemies.
Planned Engine & Language: Unity 2D and mostly C# and some of JavaScript
Proposer Role: Can do either art or programming lead.
Why: Tough AI programming and simple yet appealing characters and enemies and also environment.
Game Title: Fruity Deathmatch
Game Format: 2D
Core Mechanics: Jumping around platform and shooting other fruits which are you're enemies.
Planned Engine & Language: Unity 2D and mostly C# and some of JavaScript
Proposer Role: Can do either art or programming lead.
Why: Tough AI programming and simple yet appealing characters and enemies and also environment.