Name: Erika Schumacher
Game Title: Spring Cleaning
Game Format: Probably 2D
Most Similar Genre(s): Roguelikes, and Dungeon Crawlers in general
Core Mechanics: Procedurally/randomly generated dungeons, simple battle system, interactive field objects, lots of loot, grandpa
Planned Game Engine/Language: Probably Unity - not entirely familiar with programming languages
Proposer Role: Art lead
Looking For: Project lead, programming lead, programmers, artists.
Pitch: Spring Cleaning is a comedic, procedurally-generated dungeon crawler where you rummage through your dead grandpa's cluttered and sometimes dangerous basement. What do you do with the wondrous and strange loot you find? That's up to you.
Game Title: Spring Cleaning
Game Format: Probably 2D
Most Similar Genre(s): Roguelikes, and Dungeon Crawlers in general
Core Mechanics: Procedurally/randomly generated dungeons, simple battle system, interactive field objects, lots of loot, grandpa
Planned Game Engine/Language: Probably Unity - not entirely familiar with programming languages
Proposer Role: Art lead
Looking For: Project lead, programming lead, programmers, artists.
Pitch: Spring Cleaning is a comedic, procedurally-generated dungeon crawler where you rummage through your dead grandpa's cluttered and sometimes dangerous basement. What do you do with the wondrous and strange loot you find? That's up to you.