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<NewsItem contentIssues="true" id="144272" important="false" status="posted" url="https://beta.my.umbc.edu/groups/csee/posts/144272">
<Title>4th Brain-Computer Interfaces Workshop for Multimodal Imaging, 9/27</Title>
<Tagline>Friday Sep 27, 9:30am-4pm, ITE 325b at UMBC</Tagline>
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<![CDATA[
    <div class="html-content"><span><p><span><img src="https://www.csee.umbc.edu/wp-content/uploads/sites/659/2024/09/brain.png" style="max-width: 100%; height: auto;"></span></p><p><span><br></span></p><h4><span><strong>4th Brain-Computer Interfaces Workshop for Multimodal Imaging</strong></span></h4><h4><span><strong>Friday Sep 27, 9:30am-4pm, ITE 325b, UMBC</strong></span></h4><p><span>Attend the meeting to learn about the frontiers in brain-computer interfaces, interesting keynote talks in multimodal brain imaging and hands-on workshop in noninvasive brain recordings via electroencephalography, and functional near-infrared spectroscopy. This workshop is co-sponsored by Biopac Systems Inc. and Seenel Imaging. They are the leading developers of brain recording systems.</span></p><p><span>This workshop is organized by the <a href="https://nsfbrain.org/" rel="nofollow external" class="bo">NSF BRAIN IUCRC</a>, Dr. <a href="https://rajanguluri.github.io/" rel="nofollow external" class="bo">Rajasekshar Anguluri</a>, Dr. <a href="https://userpages.cs.umbc.edu/adali/" rel="nofollow external" class="bo">Tulay Adali</a>, and Dr. <a href="https://www.csee.umbc.edu/ramana-vinjamuri/" rel="nofollow external" class="bo">Ramana Vinjamuri</a>, and his students from <a href="https://vinjamurilab.cs.umbc.edu/" rel="nofollow external" class="bo">Vinjamuri Lab</a>.</span></p><p><span><a href="https://www.biopac.com/events/ws-umbc-brain-comp/" rel="nofollow external" class="bo"><strong>Register here.</strong></a></span></p><p><br></p></span></div>
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<Summary>4th Brain-Computer Interfaces Workshop for Multimodal Imaging  Friday Sep 27, 9:30am-4pm, ITE 325b, UMBC  Attend the meeting to learn about the frontiers in brain-computer interfaces, interesting...</Summary>
<Website>https://www.biopac.com/events/ws-umbc-brain-comp/</Website>
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<Tag>computer</Tag>
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<PostedAt>Thu, 26 Sep 2024 16:26:04 -0400</PostedAt>
<EditAt>Thu, 26 Sep 2024 16:29:37 -0400</EditAt>
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<NewsItem contentIssues="true" id="135124" important="false" status="posted" url="https://beta.my.umbc.edu/groups/csee/posts/135124">
<Title>Dr. Chenchen Liu gets prestigious NSF CAREER award</Title>
<Tagline>Creating better computing architectures for new AI systems</Tagline>
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<![CDATA[
    <div class="html-content"><img src="https://www.csee.umbc.edu/wp-content/uploads/sites/659/2023/09/ccl_ai_big.png" style="max-width: 100%; height: auto;"><div><br></div><div><span><p><span>The National Science Foundation has awarded UMBC CSEE Professor </span><a href="https://www.csee.umbc.edu/people/faculty/chenchen-liu/" rel="nofollow external" class="bo"><span>Chenchen Liu</span></a><span> a significant Faculty Early Career Development Program (CAREER) award that provides nearly $540,000 in funding over the next five years. This generous support aims to further the transformative work on AI systems, titled </span><a href="https://www.nsf.gov/awardsearch/showAward?AWD_ID=2239638" rel="nofollow external" class="bo"><span>Rethinking PIM-Assisted GPU Computing for Multi-Tenant Artificial Intelligence</span></a><span>.</span></p><p><span>As AI systems usher in a multi-tenant era with the simultaneous execution of multiple <a href="https://en.wikipedia.org/wiki/Deep_learning" rel="nofollow external" class="bo">deep neural network</a> (DNN) models, the computational landscape is becoming more intricate. This escalation presents new questions: How to architect a scalable computing framework for these concurrent DNN models? How can the system cater to the varying flexibility demands of multi-tenant DNN environments? And how can one efficiently construct and deploy the AI applications of tomorrow?</span></p><p><span>To tackle these problems, Professor Liu's project is segmented into three major research thrusts.</span></p><ul><li><span><strong>Thrust 1 </strong></span><span>will delve into the potential of a groundbreaking </span><a href="https://en.wikipedia.org/wiki/In-memory_processing" rel="nofollow external" class="bo"><span>processing-in-memory</span></a><span> (PIM) assisted </span><span><a href="https://en.wikipedia.org/wiki/Graphics_processing_unit" rel="nofollow external" class="bo">graphical processing unit</a></span><span> (GPU) architecture with distinct multi-tenant support. This thrust will address </span><span>important resource contention and model interaction </span><span>challenges. </span></li><li><strong>Thrust 2 </strong><span>will explore how to harness GPU- and PIM-specific scheduling techniques to enhance the platform's performance.</span></li><li><strong>Thrust 3 </strong><span>will further refine the </span><a href="https://en.wikipedia.org/wiki/Multitenancy" rel="nofollow external" class="bo"><span>multi-tenant</span></a><span> AI application process in which a single service supports multiple independent users, covering algorithm optimization and support for code deployment to independent users.</span></li></ul><p><span>By the conclusion of this research, Professor Liu aims to herald a new era in AI computing, setting the stage for the future of AI applications. The techniques proposed could accelerate the design and implementation of AI, promoting its broader use. This would find application in vital sectors like autonomous driving, metaverse experiences, advanced agriculture, and industrial frameworks.</span></p><p><span>This grant is more than just about advancing technology. It represents a commitment to educating the next generation of technology leaders. It will support research students in Dr. Liu's </span><a href="http://cc-l.org/" rel="nofollow external" class="bo"><span>Computing Compass Laboratory</span></a><span>. By weaving research findings into course materials and championing the increased involvement of underrepresented groups in computing, the project has a vision for a more inclusive tech ecosystem. </span></p><div><span><br></span></div></span></div></div>
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<Summary>The National Science Foundation has awarded UMBC CSEE Professor Chenchen Liu a significant Faculty Early Career Development Program (CAREER) award that provides nearly $540,000 in funding over the...</Summary>
<Website>http://cc-l.org/</Website>
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<Tag>engineering</Tag>
<Tag>grant</Tag>
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<Tag>research</Tag>
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<Sponsor>Computer Science and Electrical Engineering</Sponsor>
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<PostedAt>Tue, 05 Sep 2023 12:32:26 -0400</PostedAt>
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<NewsItem contentIssues="true" id="133033" important="false" status="posted" url="https://beta.my.umbc.edu/groups/csee/posts/133033">
<Title>2023 UMBC Digital Entertainment Conference</Title>
<Tagline>11am - 5pm on Saturday, April 29 in ENG 005</Tagline>
<Body>
<![CDATA[
    <div class="html-content"><div><img src="https://www.csee.umbc.edu/wp-content/uploads/sites/659/2023/04/DEC_banner.png" style="max-width: 100%; height: auto;"></div><div><br></div><div>The <a href="https://umbcgamedev.com/" rel="nofollow external" class="bo"><strong>UMBC Game Developer Club</strong></a> holds its 2023 <strong>Digital Entertainment Conference</strong> (DEC) on<span> April 29th</span><span> from 11am - 5pm in room 005 on the ground floor of the Engineering building  (ENG 005). DEC brings professional game developers from the area to UMBC to talk about their experience in the game industry. DEC is a student-run event organized by the Game Developers Club that has been held annually since 2006. </span></div><div><span><br></span></div><div><span>DEC 2023 is an in-person event, but it will also be <strong><a href="https://www.youtube.com/watch?v=MyGI42H-zL0&amp;list=UUIKfaNXsz7qUd366ayobr-Q&amp;t=5s" rel="nofollow external" class="bo">live streamed on YouTube</a></strong>. It is open to UMBC students, high school students, UMBC alumni, and anyone interested in game development. </span></div><div><br></div><div>DEC 2023 has professional game developers giving presentations on a variety of topics, including the following.</div><div><ul><li><strong>Natalia "Tulie" Mitiuriev</strong>, 3D Artist<br>Demo of Marvelous Designer WITHOUT Marvelous Designer: Using Only Blender to make Game-Ready Clothes</li><li><strong>Savannah Shire</strong>, 3D Artist<br>Experience in the industry + social media content</li><li><strong>Ryan Griffin</strong>, 3D Artist<br>Sci - Fi Corridor Demo</li><li><strong>Andrei Shulgach</strong>, SFX<br>Animation in game engines, performance capture, and how easy it is for indie developers and students to bring AAA quality to their projects quickly.</li><li><strong>Eric Jordan</strong>, Veteran Game Developer &amp; Software Engineer<br>On Game Industry Careers</li></ul></div></div>
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<Summary>The UMBC Game Developer Club holds its 2023 Digital Entertainment Conference (DEC) on April 29th from 11am - 5pm in room 005 on the ground floor of the Engineering building  (ENG 005). DEC brings...</Summary>
<Website>https://umbcgamedev.com/</Website>
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<Tag>computer</Tag>
<Tag>dec</Tag>
<Tag>games</Tag>
<Group token="csee">Computer Science and Electrical Engineering</Group>
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<Sponsor>UMBC Game Developers Club</Sponsor>
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<PostedAt>Thu, 27 Apr 2023 14:27:02 -0400</PostedAt>
<EditAt>Sat, 29 Apr 2023 21:04:20 -0400</EditAt>
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<NewsItem contentIssues="true" id="115690" important="true" status="posted" url="https://beta.my.umbc.edu/groups/csee/posts/115690">
<Title>Joshua Slaughter receives Marshall Scholarship</Title>
<Tagline>CMPE major receives prestigious scholarship award</Tagline>
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<![CDATA[
    <div class="html-content"><img src="https://my3.my.umbc.edu/groups/csee/posts/115690/attachments/41735" style="max-width: 100%; height: auto;"><div>Congratulations Joshua Slaughter!  Computer Engineering major Joshua Slaughter receives the prestigious Marshall Scholarship.<br></div><div>Read the UMBC article here:<br></div><div><a href="https://news.umbc.edu/umbc-marshall-scholar-joshua-slaughter-seeks-to-advance-equity-in-personalized-medicine/" rel="nofollow external" class="bo">https://news.umbc.edu/umbc-marshall-scholar-joshua-slaughter-seeks-to-advance-equity-in-personalized-medicine/</a></div><div><br></div><div>You may learn more about the Marshall Scholarship by visiting the website:</div><div><a href="https://www.marshallscholarship.org/" rel="nofollow external" class="bo">https://www.marshallscholarship.org/</a><br></div><div><em>photos by Marlayna Demond ’11 for UMBC</em></div></div>
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<Summary>Congratulations Joshua Slaughter!  Computer Engineering major Joshua Slaughter receives the prestigious Marshall Scholarship.   Read the UMBC article here:...</Summary>
<Website>https://news.umbc.edu/umbc-marshall-scholar-joshua-slaughter-seeks-to-advance-equity-in-personalized-medicine/</Website>
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<Tag>equity</Tag>
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<PostedAt>Mon, 13 Dec 2021 13:41:56 -0500</PostedAt>
<EditAt>Mon, 13 Dec 2021 13:49:33 -0500</EditAt>
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